Magyk
That evening the east wind blew in across the marshes. Aunt Zelda closed the wooden shutters on the windows and CharmLocked the door to the cat tunnel, making sure that Bert was safely indoors first. Then she walked around the cottage, lighting the lamps and placing storm candles at the windows to keep the wind at bay. She was looking forward to a quiet time at her desk updating her potion list.
But Marcia had got there first. She was leafing through some small Magyk books and busily making notes. Every now and then she tried out a quick spell to see if it still worked, and there would be a small popping noise and a peculiar-smelling puff of smoke. Aunt Zelda was not pleased to see what Marcia had done to the desk either. Marcia had given the desk duck feet to stop it from wobbling and a pair of arms to help with organizing the paperwork.
"When you've quite finished, Marcia, I'd like my desk back," said Aunt Zelda irritably.
"All yours, Zelda," Marcia said cheerily. She picked up a small square book and took it over to the fireside with her, leaving a pile of mess on the desk. Aunt Zelda swept the mess onto the floor before the arms could grab it and sat herself down with a sigh.
Marcia joined Jenna, Nicko and Boy 412 by the fire. She sat down next to them and opened the book, which Jenna could see was called:
Safety Spelles
and Unharm Charms
For the Use of the Beginner
and Those of Simple Mind
Compiled and Guaranteed by tbe Wizard Assurance League
"Simple Mind?" said Jenna. "That's a bit rude, isn't it?"
"Pay no attention to that," said Marcia. "It's very old-fashioned. But the old ones are often the best. Nice and simple, before every Wizard tried to get their own name on spells just by tinkering with them a little, which is when you get trouble. I remember I found what seemed like an easy Fetch Spell once. Latest edition with lots of brand-new unused Charms, which I suppose should have warned me. When I got it to Fetch my python shoes, it Fetched the wretched python as well. Not exactly what you want to see first thing in the morning."
Marcia was busy leafing through the book. "There's an easy version of Cause Yourself to be Unseen somewhere here. I found it yesterday ... Ah, yes, here it is."
Jenna peered over Marcia's shoulder at the yellowed page that Marcia had open. Like all Magyk books, each page had a different spell or incantation on it, and in the older books these would be carefully written by hand in various strange colored inks. Underneath each spell the page was folded back on itself to form a pocket in which the Charms were placed. The Charm contained the Magyk imprint of the spell. It was often a piece of parchment, although it could be anything. Marcia had seen Charms written on bits of silk, wood, shells and even toast, although that one had not worked properly, as mice had nibbled the ending.
And so this was how a Magyk book worked: the first Wizard to create the spell wrote down the words and instructions on whatever he or she had at hand. It was best to write it down at once, as Wizards are notoriously forgetful creatures, and also the Magyk will fade if not captured quickly. So possibly, if the Wizard were in the middle of having breakfast when he or she thought of the spell, they might just use a piece of (preferably unbuttered) toast. This was the Charm. The number of Charms made would depend on how many times the Wizard wrote down the spell. Or on how many pieces of toast were made for breakfast.
When a Wizard had collected enough spells together, he or she would usually bind them into a book for safekeeping; although, many Magyk books were collections of older books that had fallen apart and been remixed in various forms. A full Magyk book with all its Charms still in their pockets was a rare treasure. It was far more common to find a virtually empty book with only one or two of the less popular Charms still in place.
Some Wizards only made one or two Charms for their more complicated spells, and these were very hard to find, although most Charms could be found in the Pyramid Library back at the WizardTower. Marcia missed her library more than anything else in the Tower, but she had been surprised and very pleased with Aunt Zelda's collection of Magyk books.
"Here you are," said Marcia, passing the book to Jenna. "Why don't you take out a Charm?"
Jenna took the small and surprisingly heavy book. It was open at a grubby and much-thumbed page that was written in faded purple ink and large neat writing, which was easy to read.
The words said:
Cause Yourself to be Unseen
a Valued and Esteem'd Spelle
for all those Persons who might wishe
(for Reasons only Pertaining to their
Owne or Others' safekeeping)
to be Missed by those who may cause
them Harme
Jenna read the words with a feeling of apprehension, not wanting to think about who may cause her harm, and then felt inside the thick paper pocket that held the Charms. Inside the pocket were what felt like a lot of smooth, flat counters. Jenna's fingers closed around one of the counters and drew out a small oval piece of polished ebony.
"Very nice," said Marcia approvingly. "Black as the night. Just right. Can you see the words on the Charm?"
Jenna screwed up her eyes in an effort to see what was written on the sliver of ebony. The words were tiny, written in an old-fashioned script in a faded golden ink. Marcia fished a large flat magnifying glass from her belt, which she unfolded and passed to Jenna. "See if that helps," she said.
Jenna slowly passed the glass over the golden letters, and as they jumped into view she read them out:
Let me Fade into the Aire
Let all against me know not Where
Let them that Seeke me pass me by
Let Harme not reach me from their Eye.
"Nice and simple," said Marcia. "Not too hard to remember if things get a bit tricky. Some spells are all well and good, but try and remember them in a crisis and it's not so easy. Now you need to Imprint the spell."
"Do what?" asked Jenna.
"Hold the Charm close to you and say the words of the spell as you hold it. You need to remember the exact words. And as you say the words you have to imagine the spell actually happening - that's the really important part."
It wasn't as easy as Jenna expected, particularly with Nicko and Boy 412 watching her. If she remembered the words right, she forgot to imagine the Fade into the Aire bit, and if she thought too much about Fade into the Aire, she forgot the words.
"Have another go," Marcia encouraged her after Jenna had, to her exasperation, got everything right except one little word. "Everyone thinks spells are easy, but they're not. But you're nearly there."